So in yesterdays version the hit collision was limited to plane ground (no bumps/circles etc). However i played around with the code and managed to create close to perfect hit collision detection!
I also added so that WASD works as controlls.
You can try it here;
http://www.swfcabin.com/open/1330343207
I also added so that WASD works as controlls.
You can try it here;
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