Showing posts with label General. Show all posts
Showing posts with label General. Show all posts

Monday, February 27, 2012

Adventure Man: Better Hit Collison detection.


So in yesterdays version the hit collision was limited to plane ground (no bumps/circles etc). However i played around with the code and managed to create close to perfect hit collision detection!
I also added so that WASD works as controlls.
You can try it here;
http://www.swfcabin.com/open/1330343207

Sunday, February 26, 2012

Adventure Man project started!

Alright so this weekend I've just been at home so thought I might aswell do something usefull. Using Adobe Flash CS5 and ActionScript 2.0 im creating a platform game called "Adventure Man" which is basically a Indiana Jones platformer game where you solve mysteries in ancient Africa. I've made a story and cutscenes in school - but can't access them untill about 2 weeks. So all I got atm is some basic gameplay where you can move around (with animations!) and even got some quicksand working.

Try it out:
http://www.swfcabin.com/open/1330286815

Saturday, February 25, 2012

A lot of downtime... But I'm back in buisness!

Alright so I've been gone quite a while now. And since I started the blogg I haven't really had much progress with anything. So I'm going through some IRL stuff atm (big surgery =/) but once that's over I am catching a new breath and starting over. As of here I am dropping ALL projects I have had so far that arn't already completed and starting over from a clean slate. The only things I've completed really is the two flash games, and you can find them in the Game-developping section of the blogg. But all the XNA work I've done so far will be dropped never to be returned too. (I will start with XNA again later, but a new project!). Right now im focusing on getting an A in my class where I am to create an Platformer in Flash. So flash is the only thing im sticking too untill this game is complete. The platformer which I am making is called "Adventure Man" (yes action man rip-off on title) which is basically a Indiana Jones platform game, where you are a great adventurer solving mysteries in an ancient temple. I've made some "art" for it however its stuck on my school pc, which I wont be able to get too for about 1-2 weeks. But I'll make sure too post it when I get out of hospital. Untill then, cheerio!

Tuesday, June 14, 2011

Nvm the latter!

Nevermind what I wrote last post! I've started a project from scratch with some new found tutorials and this video shows where I'm at right now! (Alphastage v0,1). Atm it's unnamed.. Have to come up with some catchy and working name ;)



Sunday, June 12, 2011

C# Dropped/paused untill further notice...

Lack of "actual" getting there alone has led to me losing more and more intrest in C#, mostly due to the only (FREE) useble tutorials on the net was too much Copy+paste this and voilla I really felt I didn't learn enough/anything to keep me motivated. I won't call it a waste of time, I've learnt some new thinking and basic understanding of C#.
Untill further notice I'm not procceeding with C# anymore. Thus putting this blog to an idle state at the moment. Won't post anything untill I find something intresting to pick up. And atm im only trying to complete 100% on Crash 2 which is nothing to blog about ^^. Peace out!

Tuesday, June 7, 2011

Summer Holidays Started

So my summer holiday started a week ago and havn't been home nor programming anything. But from today I'll continue where I left off, creating the street scene with a car and "real" shadow effects!

Will update this post with pics/info soon.

With real shadows! Pretty cool :)

Wednesday, May 25, 2011

Update

Right so atm I've been fixing the site abit, aswell as finishing up in school before the summer holidays. Finished my Flash (AS2) Shooter Game - "The Last StarFighter"
Which I recieved top grade for (Y). Will be uploading the game here and you can try it if you want! It's in the Game-developping section of the blog, check it out.

The blog is far from complete and doesn't look exactly as good as it could or as I want it to, but im trying to fix it as well as I can.
While I'm writing I'm currently learning C#(XNA Game Studio) by using XNA's official 2D Shooter tutorial:
http://create.msdn.com/en-US/education/tutorial/2dgame/getting_started
Quite intresting and a good start. I'm not entirely sure I'll learn C# fully as it seems more demanded to know C++ when programming at a high level. However I do intend into making atleast one full C# game thats made 100% by myself before changing programming language.

Thursday, May 19, 2011

Site Launch!

Today I launch my "blog", even though it's abit gay for a guy to do so. But I wan't to be able to upload all my work, games, videos and programmes etc I create and share them with the world in a easy way. A website is required, and I chose a blog due to the common fact that it's the easiest way to update about new or 'to come' projects.

So today, 2011-05-09 I am proud to announce the launch of The Digital Home of Alexander 'Rupenbritz' Strachan: Programmer, Designer, Web-developper and Entrepreneur!