Saturday, May 28, 2011

A Street, a nice car in 3D with cool shadow effects

So today im learning how to texture a car model (the model not made by me! but textures are) and then putting this car onto a street which is created by me in XNA, then using some nice light effects I've learn't how to create some cool shadows of the model! (Will update this post with more pics as I go).

The street with some nice textures


The nice Rupenbritz race-car. 007 WTF reg-plate ;)


Some lightning added.


Friday, May 27, 2011

A 3D City, (Simple) Flight Simulator

So now continuing with my "XNA and 3D" tutorial has taken me to create a simple 3D city and a starship you are to controll and fly around in the city. Like a flight simulator, a very simple one keep in mind. But it looks cool! Here's a peak of the start!
Now the simulator is complete, Movie at the end of this post and in the Movies section of this site.

First rendition, with the plane (more like a spaceship ^^)
Camera will pan with the plane ofc.


Camera behind the ship. Unmoveble atm tho.


Will continue to update this post with more pics.

First sneak-peak at the 3D World

So this is how far I've gotten with my 3D World atm, pure renders of a small "world" created with ONLY triangles. Quite amazing. At the moment you can only pan the "camera" angle around the Y axis with Del/Pg Dn key strokes. But it's pretty cool for such an early stage.
First render

Second render, with simple colours and ambient lightning

Thursday, May 26, 2011

C# Is the way to go atm!

So today I decided that I'll continue with C# and XNA Game Studio and try to create atleast a small sample/demo of a game which I might continue on, depending on wether I can get it to work as close to my imagination of it as possible. If all goes well I'll start with media (Pics, Sound etc.) after the sample/demo is made. Won't bother wasting time to it untill then.

And now I've finished some 2D Tutorials of XNA (not gonna upload as it's mostly copy-paste code/art/sounds from the tuts). But I did create an small WoW-platform Game which can be found in the "Media" section of the blog (A movie of the game, it's not playable for others). And now I've moved on to a very complexed 3D tutorial which will teach me about vectors, 3D graphic engines and creating them in XNA.

Wednesday, May 25, 2011

Update

Right so atm I've been fixing the site abit, aswell as finishing up in school before the summer holidays. Finished my Flash (AS2) Shooter Game - "The Last StarFighter"
Which I recieved top grade for (Y). Will be uploading the game here and you can try it if you want! It's in the Game-developping section of the blog, check it out.

The blog is far from complete and doesn't look exactly as good as it could or as I want it to, but im trying to fix it as well as I can.
While I'm writing I'm currently learning C#(XNA Game Studio) by using XNA's official 2D Shooter tutorial:
http://create.msdn.com/en-US/education/tutorial/2dgame/getting_started
Quite intresting and a good start. I'm not entirely sure I'll learn C# fully as it seems more demanded to know C++ when programming at a high level. However I do intend into making atleast one full C# game thats made 100% by myself before changing programming language.

Thursday, May 19, 2011

Site Launch!

Today I launch my "blog", even though it's abit gay for a guy to do so. But I wan't to be able to upload all my work, games, videos and programmes etc I create and share them with the world in a easy way. A website is required, and I chose a blog due to the common fact that it's the easiest way to update about new or 'to come' projects.

So today, 2011-05-09 I am proud to announce the launch of The Digital Home of Alexander 'Rupenbritz' Strachan: Programmer, Designer, Web-developper and Entrepreneur!