Tuesday, June 14, 2011

Nvm the latter!

Nevermind what I wrote last post! I've started a project from scratch with some new found tutorials and this video shows where I'm at right now! (Alphastage v0,1). Atm it's unnamed.. Have to come up with some catchy and working name ;)



Sunday, June 12, 2011

C# Dropped/paused untill further notice...

Lack of "actual" getting there alone has led to me losing more and more intrest in C#, mostly due to the only (FREE) useble tutorials on the net was too much Copy+paste this and voilla I really felt I didn't learn enough/anything to keep me motivated. I won't call it a waste of time, I've learnt some new thinking and basic understanding of C#.
Untill further notice I'm not procceeding with C# anymore. Thus putting this blog to an idle state at the moment. Won't post anything untill I find something intresting to pick up. And atm im only trying to complete 100% on Crash 2 which is nothing to blog about ^^. Peace out!

New awesome phone! Xperia Play

Sony Ericsson Xperia Play
Just got this phone and It's AMAZING! Never thought an android phone would be so great, and I was sceptical too the texting corrector but it's pretty sweet tbh :). And the games are great, even though they cost (I'll never pay for one tho!, only played trial versions and the ones I got with the phone).
Also spending 5hours too get SEGA and PSx emulators working so I can play my favourite old-school games! Lately I've completed Sonic and working on Crash Bandicoot 2 now. The gaming feeling on this phone is almost as great as too the PSP (First rev, which I had. So I can compare). With exception of the "analog" pads, they have a plastic feeling which I don't like, but I don't rly play any analog needed games, but I've read that you get used to it. So for all I can say... THUMBS UP TO THIS PHONE!

Tuesday, June 7, 2011

Advanced Terrain and base world of a game

Today I'm using HLSL (High Level Shading Language) which I used in the car scene, now it's time to implent it into a game world and create some advanced terrain. Here's a quick peak of the starting scene.

First render of the world with textured terrain.
Skybox, water with advanced reflection/refractions, multi-textured terrain



Summer Holidays Started

So my summer holiday started a week ago and havn't been home nor programming anything. But from today I'll continue where I left off, creating the street scene with a car and "real" shadow effects!

Will update this post with pics/info soon.

With real shadows! Pretty cool :)